Skill Frameworks, Maker’s Schedule, Ship/Show/Ask reviews💡
Monday 3-2-1 — Edition 47
Hey, Luca here! Welcome to the Monday 3-2-1 ✨
Every Monday I will send you an email like this with 3 short ideas about engineering management, technical strategy, and good hiring.
You will also receive the regular long-form one on Thursday, like the last one:
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Back to this week’s ideas 👇
1) 🪜 Developing an Engineering Skill Framework
A couple of weeks ago I interviewed Andy Scheff, CTO and Founder at Practica, in a community event.
Andy and his team recently created an industry-standard framework for the skills and careers of software engineers. They built it using input from successful companies like Square, Dropbox, Kickstarter, Etsy, and more.
Here is the full video interview 👇
During the chat we talked extensively about such frameworks, how to create them, roll them out, keep them updated, the role of coaching in engineering, and more!
We are going to run more of these events in the future, held as interviews + live Q&A with community members. If you like them and want to join, you can subscribe to the full version of Refactoring to get access to the community! 🤗
I also wrote about career frameworks myself, in a recent Refactoring article 👇
2) ⚖️ Maker’s Schedule / Manager’s Schedule
My favorite Paul Graham essay is probably Maker's schedule, Manager's schedule. In it, he explains the radical difference between the two types of work:
🔨 As a Maker — you benefit from long, uninterrupted streaks of time where you do your focus work.
👔 As a Manager — your schedule is run by meetings and interactions where you make decisions that drive the work of your team forward.
This difference is experienced sometimes brutally by folks who move from IC to management roles. These schedules, in fact, are not only very different — they are incompatible.
As a Manager, you won't ever benefit again from such streaks of focus time to do your maker work. Likewise, as a Maker, you shouldn't be bothered with too many meetings, because that would come at the expense of your productivity.
I wrote more about the duties and skills of managers and engineers in a previous Refactoring article 👇
3) Ship / Show / Ask 🚢
Should code reviews be always blocking and mandatory? 🤔
If reviews are for 1) improving quality, and 2) sharing knowledge, do all changes have room for improvement, or bring new knowledge to share?
I am a fan of the Ship/Show/Ask framework, by Rouan Wilsenach, which considers three cases 👇
1) 🚢 Ship
You make the change directly on your mainline, without asking for a code review. This works when you fix unremarkable bugs, add features using established patterns, or do collateral changes like improving docs.
2) 🔍 Show
You create a PR, run CI, merge it without anyone’s approval, and then ask for feedback. This way you deploy quickly but still create space for discussion.
It works when you want to share knowledge but don’t need much feedback, or the feedback may not be blocking.
3) ❓ Ask
You make changes to a branch, open a PR and wait for the review before merging. This is the standard process most companies adopt nowadays.
This framework is about choosing every time what is the best strategy, based on the type of change you are making. It encourages active reflection instead of adopting always the same pattern.
In my professional life I have pretty much always worked in Ask mode. I am not comfortable with Ship mode unless we are talking of really small, negligible changes. However, I see how the Show pattern is a good way to get the best of both worlds in many scenarios.
You can find more ideas about good code review processes in this Refactoring article:
💻 Typo
Last week we talked about Typo, which is a smart tool to help engineering teams code better, deploy faster, and stay aligned with their goals.
If you missed it, as a Refactoring reader, you can still get 30% off any Typo plan 👇
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I wish you a great week! ☀️
Luca
I like the ship, show, ask approach for PRs, too often they're adding friction for no good reason.
Makers and manager sounds like these two concepts https://studio.ribbonfarm.com/p/maker-studio-manager-studio https://kadavy.net/blog/posts/clock-time-event-time/
If managers strategize by clock time in 20-year projects (e.g. FAANG from startup to giants), and makers operate by event time in 5-year projects (e.g. FOSS "pet" projects)... what does that leave the "tech lead" in 10-year product tactical maneuvers (e.g. digital transformation)?